com.googlecode.concurrenttrees.radix.node
Interface NodeFactory
- All Known Implementing Classes:
- DefaultByteArrayNodeFactory, DefaultCharArrayNodeFactory, DefaultCharSequenceNodeFactory, SmartArrayBasedNodeFactory
public interface NodeFactory
An interface for a factory which creates new Node objects on demand, to encapsulate specified variables.
Factory objects can choose to return implementations of the Node interface which are memory-optimized for
storing only the given variables, potentially further optimized based on variable values.
- Author:
- Niall Gallagher
|
Method Summary |
Node |
createNode(CharSequence edgeCharacters,
Object value,
List<Node> childNodes,
boolean isRoot)
Returns a new Node object which encapsulates the arguments supplied, optionally returning implementations
of the Node interface which are memory-optimized for storing only the supplied combination of variables,
potentially further optimized based on variable values. |
createNode
Node createNode(CharSequence edgeCharacters,
Object value,
List<Node> childNodes,
boolean isRoot)
- Returns a new
Node object which encapsulates the arguments supplied, optionally returning implementations
of the Node interface which are memory-optimized for storing only the supplied combination of variables,
potentially further optimized based on variable values.
- Parameters:
edgeCharacters - Provides edge characters to be stored in the node. This is never null. In the case of
(re-)constructing the root node, this will contain zero characters, otherwise will always contain one or more
charactersvalue - An arbitrary object to associate with the node. This can be null, but it will not be null if
dealing with a leaf node (when childNodes will be empty)childNodes - A list of child nodes to store in the node. This will never be null, but may be empty when
building a leaf nodeisRoot - Indicates if this will be the root node, in which case edge characters will be non-null but empty,
value will be null, and child nodes will be non-null but may be empty
- Returns:
- An object implementing the
Node interface which stores the given variables
Copyright © 2013. All Rights Reserved.